December 17, 2010


We are about to head into animation on our new project at work. It is a project that will heavily involve character animation (I know right?? How excited am I?!?)

This is a test animation that i did with testing the rig that we bought from RocketBox. I didn't use reference so the mechanics are all off, but i thought i did pretty good working from my own knowledge of the mechanics of a jump. I only spent about three hours tops, so yes there are lots of problems, but it was still a fun exercise.

December 13, 2010

Age of the Dragons

Here is the film that i did some animation on over the summer. I still dont know what the entire story is, since i was brought on around the middle of the project, and i dont think they had an animatic for it. At least not that I saw. So, based on the trailer, there might be a few questionable scenes in it.

When it comes out, maybe i'll post some of the work i did on it.

August 25, 2010

Here it is

Here is a WEBSITE with more info, if you want to know why we did the project.

August 17, 2010

Cool Project at Work

The most recent project that we completed at work is a pioneer - jibjab animation.


Click this link for MORE PICTURES... as well as the how-to and what-we-learned.

July 24, 2010

Wagon Train

This was a fun test, and it took forever to set up for how short and simple it is.

Here are all the pieces that it took to put it together

June 27, 2010

figure painting 6/5/10

Done without pressure sensitivity on my tablet. Less effective

Poses that I'm trying, for Paddy's personality in our senior film.

I will post more soon, and a facial expressions sheet

figure painting 5/28/10

May 29, 2010

bouncing ball

this was a fun test to do. it was great to get back to something so basic. I think that i will probably do more of them to get better at the basics of what this is supposed to teach. since it was so fun, i decided i also wanted to put it into a "live action" still image that i found on the web.

hope you like it. critiques are welcome.

sketchbook stuff

i haven't sketched in an actual sketchbook for a long time, so i have been trying to get back into it, therefor these are some sketches that i have done recently

both of these pages are from open life drawing sessions on Fridays
these were between 30 sec and 2 minute poses, with two 5 minute poses as well

some more sketch booking drawing. My wife drew the flower at the top right and number thing at the bottom left.

more sketch booking at a local park


quick morning warm up sketch, about a half hour.

Storyboard Panal

I did some boards for our Senior film "butchered meats".
All of the boards that everybody did are being redone by the director to have a more consistent feel, but i just liked the way this one turned out.

April 16, 2010

Untitled from Tim Hinton on Vimeo.

After a few critiques, here is another iteration for the 3rd part that could also work

Entire sequence put together from Tim Hinton on Vimeo.

here is the entire sequence put together as it stands right now, to give a better feel for how it all plays together. as always, critques are welcome.

April 1, 2010

After Effects Anim

JibJab from Tim Hinton on Vimeo.

The CTL is thinking of doing a project utilizing Jib Jab style animation. I did a test showing some of the stuff that's possible. The animation was done pretty fast (total time was about 3 hours), but it took a lot longer to cut them out of their pictures.

March 11, 2010

my blocking on the first shot for Izzy. the wall that pops up will have a 2D animation of a person playing with a pet.

February 20, 2010

From Work

Another view scene from work.

I was a little more comfortable with the program in working on this scene.

These are the layers that were put together to make this scene

January 24, 2010


This was done a while ago. It is the teapot assignment that we did in my Sophomore year in the Animation program, Fall semester. This was our midterm assignment. It was done with nurbs surfaces.

January 2, 2010

ZBrush try

I just started to try and learn ZBrush last night. I have tried it a few times in the past and had very little success because i kept on getting frustrated with it. But last night i tried to push through a few of the frustrations that i had with the interface.

This is my first atempt with Zspheres, which is a weird experience all together.

And the the base mesh that was made from that